アルケミー・ファクトリー
アルケミー・ファクトリー

Alchemy Factory FAQ: 14 Common Questions Answered

Quick answer

Alchemy Factory is a medieval automation and shop-management game from the three-person studio D5 Copperhead, published by Gamirror Games. It entered Early Access on 12 December 2025 and reached version 1.0 on 8 September 2026. The questions below are the ones players ask most often: what the game actually is, the brief Steam delisting in December 2025, how co-op works, which platforms it runs on, where blueprints are saved, why customers ignore your shelves, and what changed in 1.0.

About the game

What is Alchemy Factory?

Alchemy Factory is a medieval automation game by D5 Copperhead, published by Gamirror Games. You run an alchemist's shop: buy plots of land, build conveyor belts, furnaces, cauldrons and portals to automate production, then sell potions, jewellery and seven relics to customers or fulfil dispatch contracts. It launched in Early Access on 12 December 2025 and reached version 1.0 on 8 September 2026.

The beginner guide walks through the core loop if you are starting fresh.

Is it Alchemy Factory or Alchemist Factory?

Alchemy Factory. Guides and even the game's own fans say "Alchemist Factory" out loud, and "alchemy factorio" turns up in search as well, but the Steam listing is Alchemy Factory, app 3669570. It is also not Liz and Rose's Alchemy Factory, a different game that shares two words of the name.

Does the game use AI-generated content?

The developers have not published a statement, and as of 9 September 2026 the Steam store page carries no AI Generated Content Disclosure section — the box Valve requires when generative AI is used in a shipped game. That is the only verifiable signal on the question, and the 1.0 soundtrack credits a named human composer.

Steam, release and platforms

Was Alchemy Factory removed from Steam?

Yes, briefly. On 13 December 2025 players noticed a background track resembled music from RuneScape. The developers removed the third-party track that evening, but a DMCA notice from Jagex reached Valve while the team was firefighting the v0.4.1 crash bug, and the game was delisted on 23 December. It was relisted on 30 December 2025, and owners could keep playing throughout. The replaced score now includes a theme by Witcher 3 composer Mikolai Stroinski.

Is there a demo?

There was. The demo ran through 2025, including Steam Next Fest and Tokyo Game Show, and was removed when Early Access launched on 12 December 2025. Demo saves were never compatible with the full game, and as of the 1.0 launch there is no demo on the store page.

Is Alchemy Factory on Xbox, PS5 or Switch?

No. It is a Windows PC game on Steam only, and none of the 64 official announcements mention a console version.

Does Alchemy Factory have controller support?

Not at 1.0. On 8 September 2026 a developer answered the request thread on the Steam board: they will explore controller support after 1.0 "but we can't promise we can do it." Keys can be remapped in Options, Keybindings.

Co-op and multiplayer

Is Alchemy Factory multiplayer?

Yes. Steam lists Online Co-op and LAN Co-op. The host turns on multiplayer when creating or loading a save and invites Steam friends from the ESC menu, or friends use Join Game on the friends list. Version 1.0 added a public lobby in the main menu, a join code so non-friends can connect, and an experimental dedicated server.

How many players can play together?

The developers have not published a player cap. The FAQ describes inviting Steam friends, the 1.0 notes describe public servers hosted by other players, and the June 2026 chat commands include /list and /kick for hosts, which implies more than two — but no official maximum is stated. Treat any specific number you see elsewhere as 待确认.

Factory and shop problems

Why is nobody buying from my shelves?

Customers only buy items on their shopping list, and before 1.0 they could only reach shelves on the wooden ground floor connected to the main gate; a "!" over a shelf means it is unreachable. Since 1.0 customers can navigate upper floors.

If expensive goods like diamonds or relics stopped selling after the 1.0 update, that is the new Shop Recognition system: you now buy licences from the shopkeeper in the middle of the town shop to unlock those customers. The shop, restock and customers page tracks that system in more detail.

Where are blueprints saved?

Press Q to open the blueprint interface and click Export; it opens the folder that holds the blueprint files. Since v0.4.2.3924 blueprints are saved as .png images, and the older .af files still load. To move a blueprint to another PC, copy the file into the same folder path there. Steam Workshop uploads and subscriptions also go through the Q menu.

The blueprints hub covers layouts by stage, and blueprint reuse explains how the export and import workflow is used in practice.

What is the currency exchange rate?

1 gold coin = 100 silver coins = 100,000 copper coins, exchanged at the Bank Portal with no fee. Coin stacks on a belt cap at 50, and a coin used as a cauldron ingredient locks about 5,000 of that coin inside the cauldron.

Updates and community

What did 1.0 change?

Wagon rail logistics, the Grand Portal, Brew Barrel beverages, the Arcane Fountain, customers walking to upper floors, Shop Recognition replacing the Reputation meter, Brick and Marble building sets, non-production devices moving from the tech tree to the Workbench, a multiplayer lobby with join codes and a dedicated server, plus the removal of base heat cost on furnaces.

The base-heat removal is explained alongside the rest of the heat model on the fuel and heat page, and the new production recipes are grouped on the recipes hub.

Is there an Alchemy Factory subreddit or Discord?

Yes to both. r/AlchemyFactory is the community subreddit, and the Discord invite is the support link on the Steam store page. The developers post patch previews and the blueprint-sharing events on Discord first.

Related pages

What is still being documented

A few items in this FAQ are marked 待确认 because the developers have not published them: the maximum co-op player count, whether controller support will actually ship, any console version, and whether the demo returns. The verified answers above come from Steam announcements, the official FAQ and developer replies on the Steam boards; anything not confirmed there is deliberately left unstated rather than guessed.